You may already be familiar with creating augmented reality apps using our ARKit and RealityKit frameworks. Today, my colleague Dave McKinnon and I will be showing you how to turn real-world objects into 3D models using our new photogrammetry API on macOS. ♪ Bass music playing ♪ ♪ Michael Patrick Johnson: Hi! My name is Michael Patrick Johnson, and I am an engineer on the Object Capture team.
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